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RE: EL code error



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Your compiled code is larger than 64KB.

There was a press release not too long ago from Omega about TS2000, which is
TS5, this should fix your problem.

Otherwise, you can re-code your system into another language and call this
DLL from TS (or simply use the other language and forget TS4), or break it
into many separate systems and use the "IncludeSystem" directive -- which I
guarantee you will regret.

-- Roy 


	-----Original Message-----
	From:	Tom [SMTP:Tommy2@xxxxxxxxxxxxxx]
	Sent:	Monday, February 08, 1999 3:07 PM
	To:	Omega List
	Subject:	EL code error

	I have been playing around with some code here and I keep getting
the
	error message:

	"memory error - EXE code too large"

	Basically, I had some of Williams's fractal stuff and I was just
playing
	with a few ideas.

	The idea is simple.  Use a 20 day price channel.  When price breaks
	above channel, buy.  Add to the position at each up fractal or up
	squat.  The same for selling.  Sell on a break below the channel and
add
	to the position at each down fractal or squat.

	Now to be honest, I'm not very good at this EL crap and the problem
may
	be obvious to those of you who are experts.  I've included the
rather
	large code below.  Let me know what you think.

	Tom


	INPUT: PtsInTic(1), TicExpnd(1),Length(20);
	VAR :  UpHump(FALSE), DownHump(FALSE), Expansion(0),
	Move(0),P1(0),P2(0),P3(0),P4(0);

	IF CurrentBar > 1 and Close > Highest(High,Length)[1] Then Buy at
	Market;
	IF CurrentBar > 1 and Close < Lowest(Low,Length)[1] Then Sell at
Market;



	UpHump = UpFractal = 1;

	DownHump = DownFractal = 1;

	IF TicExpnd >= MinimumMove THEN
	   Move = TicExpnd
	 ELSE
	   Move = MinimumMove;

	Expansion = Move * PtsInTic;

	IF UpHump THEN
	  BEGIN
	    IF H[2] >= H[3] AND H[2] > H[4] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P1=HIGH[2] + Expansion Points
	         ELSE
	           BEGIN
	             IF SquatBar[3] = 1 AND H[2] = H[3] THEN
	                P1=HIGH[3] + Expansion Points
	ELSE
	                P3=HIGH[2] + Expansion Points;
	if marketposition=1 then buy at p1[1] stop;
	if marketposition=1 then buy at p3[1] stop;

	   END;
	       END;

	    IF H[2] = H[3] AND H[3] = H[4] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P1=HIGH[2] + Expansion Points
	         ELSE
	           IF SquatBar[3] = 1 THEN
	              P1=HIGH[3] + Expansion Points
	            ELSE
	              IF SquatBar[4] = 1 THEN
	                 P1=HIGH[4] + Expansion Points
	               ELSE
	                 P3=HIGH[2] + Expansion Points;
	if marketposition=1 then buy at p1[1] stop;
	if marketposition=1 then buy at p3[1] stop;
	       END;

	    IF H[2] > H[3] AND H[2] = H[4] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P1=HIGH[2] + Expansion Points
	         ELSE
	           IF SquatBar[4] = 1 THEN
	              P1=HIGH[4] + Expansion Points
	            ELSE
	              IF SquatBar[3] = 1 THEN
	                 P1=HIGH[2] + Expansion Points
	               ELSE
	                 P3=HIGH[2] + Expansion Points;
	if marketposition=1 then buy at p1[1] stop;
	if marketposition=1 then buy at p3[1] stop;
	       END;

	    IF H[2] = H[3] AND H[3] = H[4] AND H[4] = H[5] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P1=HIGH[2] + Expansion Points
	         ELSE
	           IF SquatBar[3] = 1 THEN
	              P1=HIGH[3] + Expansion Points
	            ELSE
	              IF SquatBar[4] = 1 THEN
	                 P1=HIGH[4] + Expansion Points
	               ELSE
	                 IF SquatBar[5] = 1 THEN
	                    P1=HIGH[5] + Expansion Points
	                  ELSE
	                    P3=HIGH[2] + Expansion Points;
	if marketposition=1 then buy at p1[1] stop;
	if marketposition=1 then buy at p3[1] stop;
	       END;

	    IF H[2] = H[3] AND H[3] = H[4] AND H[4] = H[5] AND H[5] = H[6]
THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P1=HIGH[2] + Expansion Points
	         ELSE
	           IF SquatBar[3] = 1 THEN
	              P1=HIGH[3] + Expansion Points
	            ELSE
	              IF SquatBar[4] = 1 THEN
	                 P1=HIGH[4] + Expansion Points
	               ELSE
	                 IF SquatBar[5] = 1 THEN
	                    P1=HIGH[5] + Expansion Points
	                  ELSE
	                    IF SquatBar[6] = 1 THEN
	                       P1=HIGH[6] + Expansion Points
	                     ELSE
	                       P3=HIGH[2] + Expansion Points;
	if marketposition=1 then buy at p1[1] stop;
	if marketposition=1 then buy at p3[1] stop;
	       END;
	   END;


	IF DownHump THEN
	  BEGIN
	    IF L[2] <= L[3] AND L[2] < L[4] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P2=LOW[2] - Expansion Points
	         ELSE
	           BEGIN
	             IF SquatBar[3] = 1 AND L[2] = L[3] THEN
	                P2=LOW[3] - Expansion Points
ELSE

	                P4=LOW[2] - Expansion Points;
	if marketposition=-1 then sell at p2[1] stop;
	if marketposition=-1 then sell at p4[1] stop;

	            END;
	       END;

	    IF L[2] = L[3] AND L[3] = L[4] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P2=LOW[2] - Expansion Points
	         ELSE
	           IF SquatBar[3] = 1 THEN
	              P2=LOW[3] - Expansion Points
	            ELSE
	              IF SquatBar[4] = 1 THEN
	                 P2=LOW[4] - Expansion Points
	               ELSE
	                 P4=LOW[2] - Expansion Points;
	if marketposition=-1 then sell at p2[1] stop;
	if  marketposition=-1 then sell at p4[1] stop;
	       END;

	    IF L[2] < L[3] AND L[2] = L[4] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P2=LOW[2] - Expansion Points
	         ELSE
	           IF SquatBar[4] = 1 THEN
	              P2=LOW[4] - Expansion Points
	            ELSE
	              IF SquatBar[3] = 1 THEN
	                 P2=LOW[2] - Expansion Points
	               ELSE
	                 P4=LOW[2] - Expansion Points;
	if marketposition=-1 then sell at p2[1] stop;
	if marketposition=-1 then sell at p4[1] stop;
	       END;

	    IF L[2] = L[3] AND L[3] = L[4] AND L[4] = L[5] THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P2=LOW[2] - Expansion Points
	         ELSE
	           IF SquatBar[3] = 1 THEN
	              P2=LOW[3] - Expansion Points
	            ELSE
	              IF SquatBar[4] = 1 THEN
	                 P2=LOW[4] - Expansion Points
	               ELSE
	                 IF SquatBar[5] = 1 THEN
	                    P2=LOW[5] - Expansion Points
	                  ELSE
	                    P4=LOW[2] - Expansion Points;
	if marketposition=-1 then sell at p2[1] stop;
	if marketposition=-1 then sell at p4[1] stop;
	       END;

	    IF L[2] = L[3] AND L[3] = L[4] AND L[4] = L[5] AND L[5] = L[6]
THEN
	      BEGIN
	        IF SquatBar[2] = 1 THEN
	           P2=LOW[2] - Expansion Points
	         ELSE
	           IF SquatBar[3] = 1 THEN
	              P2=LOW[3] - Expansion Points
	            ELSE
	              IF SquatBar[4] = 1 THEN
	                 P2=LOW[4] - Expansion Points
	               ELSE
	                 IF SquatBar[5] = 1 THEN
	                    P2=LOW[5] - Expansion Points
	                  ELSE
	                    IF SquatBar[6] = 1 THEN
	                       P2=LOW[6] - Expansion Points
	                     ELSE
	                       P4=LOW[2] - Expansion Points;
	if marketposition=-1 then sell at p2[1] stop;
	if marketposition=-1 then sell at p4[1] stop;
	       END;
	   END;