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I think using "Add Resource" in C# assumes the dll is compiled as an ActiveX
control which I'm pretty sure elkit32.dll isn't. If you figure out how to
access functionality from elkit32.dll let us know. C# with TS - could be
nice.
sam
----- Original Message -----
From: "Ryugan Mizuta" <ryuganmizuta@xxxxxxxxxxxxx>
To: "Omega List" <omega-list@xxxxxxxxxx>
Sent: Thursday, May 06, 2004 3:57 PM
Subject: How do I add elkit32.dll on my C# code to work?
> How do I add elkit32.dll on my C# code? I put "using", "Add Resource" and
> others but can't seem to make it work.
>
> Please help.
>
> Thank you in advance.
>
> Ryugan
>
>
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