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A well-founded concern.
But 3 things are happening to lessen this problem:
1) Java 1.3 "Java 3" is imminent and beta tests are showing 200-300%
performance increases !!!
2) machines are getting faster and faster..performance issues are falling by
the wayside
3) support for Java under Linux is getting better as we speak
> -----Original Message-----
> From: Jim Osborn [mailto:jimo@xxxxxxxxxx]
> Sent: Monday, May 15, 2000 11:37 AM
> To: omega-list@xxxxxxxxxx
> Subject: Re: ATT:Tradergirl!! (LINUX DOWNLOAD $0)
>
>
> "M. Simms" <prosys@xxxxxxxxxxxxxxxx> writes:
> >Someday, SOMEONE will build a great MULTIPLATFORM trading system and
> >it will be in JAVA. Many Linux-based solutions are written in
> >C++.....fast, but totally non-portable. AND a "bear" to maintain and
> >modify !!
>
> I'm not sure Java has the performance necessary for a real-time
> trading platform. Nice idea, and great for those cute little
> web-page animations, but many of us would hate to turn over more
> of our machines than absolutely necessary to that sort of system
> overhead; we want it for all that double-precision math and fancy
> 3-D graphics. :) Not to mention the burden of collecting real-time
> data.
>
> The gamers worry more about these issues than most folks, and the
> concensus among them seems to be a relatively unknown C++ toolkit
> called FLTK (Fast, Light toolkit). [http://www.fltk.org]
>
> Like most really good software, FLTK was originally the work of one
> person, working without benefit of committee. Multiplatform too, for
> those who care about such things.
>
> Jim
>
>
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