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Re: data reception during LOAD WORKSPACE



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Windows in it's various incarnations starting with 3.0 incorporated a "Yield"
event which allowed a programmer to yield a long running task to the operating
system so that the Os could allow other tasks to run. It did not take a rocket
scientist to build apps which did not hog the CPU (as TS/SC does when loading)
nor did it take a rocket scientist to simulate threading which allowed related
tasks to proceed. Later versions of Windows have facilitated  the building of
truly threaded apps. Omega programs have been generally ill-behaved and in the
social world would be considered selfish. Perhaps they will properly thread
operations in TS5. In any event, more memory should reduce load time,
alternatively a faster processor.


Earl

-----Original Message-----
From: Peter2150@xxxxxxx <Peter2150@xxxxxxx>
To: prestonm@xxxxxxxxxxx <prestonm@xxxxxxxxxxx>; omega-list@xxxxxxxxxx
<omega-list@xxxxxxxxxx>
Date: Friday, August 21, 1998 8:55 PM
Subject: Re: data reception during LOAD WORKSPACE


>No reason why TS 5.0 would correct it.   Problem is when you load work spaces
>the CPU is loaded down with that and the server can't process data.  The only
>option would be to slow down the workspace loading so it wouldn't effect the
>server.   Of course no telling how long the workspace load would take.
>Clearly a faster computer will load the workspace faster and thus lessen the
>effect.