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> I have yet to tackle a modestly complex system using TS which
> does not hit the 64k barrier long before it's finished and I do know how to
> write tight code.
Earl,
I'm curious: exactly what kind of systems are you writing that are
bumping up against the 64k barrier?
I've heard this before and I keep thinking: boy, 64k is an awful lot of
code ... (at least relative to the types of systems I generally deal
with.)
What kinds of things are going on in there? :-)
Thanks,
CAB.
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