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This is part two Whoops are shorts only, I hope you enjoy and get some use from
these. Because the entries are mechanical and the exits are discretionary I saw
no way to make a mechanical system for backtesting. But looking at the signals
and if they fill according to Mr.Coopers rules they all look like reasonable.
{**********************GilligansIslandShort********************************}
If Open > High[1] and Open >= Highest(Close,40) and close <= Open and
Close <= (Low + (Range * .50))
Then Begin
Plot1 (High,"GiliganShort");
If checkalert then alert = True;
end;
{************************GilligansIslandLong***********************************}
If Open < Close[1] and Open <= Lowest(Close,40) and Close >= Open and
Close > (Low + (Range * .50))
then begin
Plot1 (Low,"GilliganLong");
If checkalert then alert = True;
end;
{*********************LizardShort**************************************}
If Open <= ((Range * .25) + Low) and Close <= ((Range * .25) + Low) and
High >= Highest(High,10)
Then Begin
Plot1 (High,"LizardShort");
If CheckAlert then Alert = True;
end;
{**********************LizardLong***********************************}
If Open >= ((Range * .75) + Low) and Close >= ((Range * .75) + Low) and
Low <= Lowest(Low,10)
Then Begin
Plot1 (Low,"LizardLong");
If CheckAlert then Alert = True;
end;
{******************Whoops*************************************}
If Close < Average(Close, 50) and Close < Average(Close, 10) and Close[1] <
Open[1]
and Open >= (Close + .25)[1]
Then Begin
Plot1 (High,"Whoops");
If CheckAlert then Alert = True;
end;
Enjoy
"The darkest hour in any man's life is when he sits down to plan
how to get money without earning it"
Sentinel Trading
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