PureBytes Links
Trading Reference Links
|
<x-html><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML><HEAD>
<META content=text/html;charset=iso-8859-1 http-equiv=Content-Type>
<META content='"MSHTML 5.00.0910.1309"' name=GENERATOR></HEAD>
<BODY bgColor=#ffffff>
<DIV><SPAN class=180261500-24021999><FONT color=#0000ff face=Arial size=2>Hi,
Jim,</FONT></SPAN></DIV>
<DIV><SPAN class=180261500-24021999><FONT color=#0000ff face=Arial size=2>Why
did you buy WMT when it is on top of the channel? Were you not always
buying at the bottom of the channel and putting a stop just below this. I
am sure there is a perfectly logical reason and that I missed
it.</FONT></SPAN></DIV>
<DIV><SPAN class=180261500-24021999><FONT color=#0000ff face=Arial size=2>Also,
what led you to buy MSFT after it gapped up this morning? Just the fact
that it gapped up? </FONT></SPAN></DIV>
<DIV><SPAN class=180261500-24021999><FONT color=#0000ff face=Arial size=2>Could
you explain your logic to put so much money unto one stock?</FONT></SPAN></DIV>
<DIV><SPAN class=180261500-24021999><FONT color=#0000ff face=Arial size=2>Always
trying to learn.</FONT></SPAN></DIV>
<DIV><SPAN class=180261500-24021999><FONT color=#0000ff face=Arial
size=2>Thanks,</FONT></SPAN></DIV>
<DIV><SPAN class=180261500-24021999><FONT color=#0000ff face=Arial
size=2>Bill</FONT></SPAN></DIV>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
<DIV align=left class=OutlookMessageHeader dir=ltr><FONT face=Tahoma
size=2>-----Original Message-----<BR><B>From:</B> <A
href="mailto:owner-metastock@xxxxxxxxxxxxx">owner-metastock@xxxxxxxxxxxxx</A>
[<A
href="mailto:owner-metastock@xxxxxxxxxxxxx">mailto:owner-metastock@xxxxxxxxxxxxx</A>]<B>On
Behalf Of </B>Jim Greening<BR><B>Sent:</B> Tuesday, February 23, 1999 9:16
PM<BR><B>To:</B> Metastock<BR><B>Subject:</B> Couldn't
Resist<BR><BR></FONT></DIV>
<DIV><FONT color=#000000 size=2>All,</FONT></DIV>
<DIV><FONT color=#000000 size=2> I opened my WMT
position shortly after the open. Then later in the morning when the DJI
was up strong I decided to sell the REITS which I was using for a cash
equivalent and opened a large MSFT position at 153 13/16. That puts me
almost 100% invested again with only enough cash left for one more small
position. Hope that doesn't mean we are near another top
<G>.</FONT></DIV>
<DIV><FONT color=#000000 size=2></FONT> </DIV>
<DIV><FONT color=#000000 size=2>JimG</FONT></DIV></BLOCKQUOTE></BODY></HTML>
</x-html>From ???@??? Tue Feb 23 18:41:14 1999
Received: from listserv.equis.com (204.246.137.2)
by mail05.rapidsite.net (RS ver 1.0.2) with SMTP id 13756
for <neal@xxxxxxxxxxxxx>; Tue, 23 Feb 1999 21:35:20 -0500 (EST)
Received: (from majordom@xxxxxxxxx)
by listserv.equis.com (8.8.7/8.8.7) id JAA23966
for metastock-outgoing; Wed, 24 Feb 1999 09:19:28 -0700
X-Authentication-Warning: listserv.equis.com: majordom set sender to owner-metastock@xxxxxxxxxxxxx using -f
Received: from freeze.metastock.com (freeze.metastock.com [204.246.137.5])
by listserv.equis.com (8.8.7/8.8.7) with ESMTP id JAA23963
for <metastock@xxxxxxxxxxxxxxxxxx>; Wed, 24 Feb 1999 09:19:25 -0700
Received: from smtp02.wxs.nl (smtp02.wxs.nl [195.121.6.60])
by freeze.metastock.com (8.8.5/8.8.5) with ESMTP id SAA13389
for <metastock@xxxxxxxxxxxxx>; Tue, 23 Feb 1999 18:16:04 -0700 (MST)
Received: from escom ([195.121.39.70]) by smtp02.wxs.nl
(Netscape Messaging Server 3.61) with SMTP id AAA4CCF
for <metastock@xxxxxxxxxxxxx>; Wed, 24 Feb 1999 02:03:57 +0100
Message-ID: <001701be5f91$31e76ee0$462779c3@xxxxx>
From: "A.J. Maas" <anthmaas@xxxxxx>
To: "Metastock-List" <metastock@xxxxxxxxxxxxx>
Subject: Re: MS652a - Patch : Updating of Video drivers
Date: Wed, 24 Feb 1999 02:00:22 +0100
MIME-Version: 1.0
Content-Type: multipart/alternative;
boundary="----=_NextPart_000_0011_01BE5F99.71A7A600"
X-Priority: 3
X-MSMail-Priority: Normal
X-Mailer: Microsoft Outlook Express 5.00.0810.800
X-MimeOLE: Produced By Microsoft MimeOLE V5.00.0810.800
Sender: owner-metastock@xxxxxxxxxxxxx
Precedence: bulk
Reply-To: metastock@xxxxxxxxxxxxx
X-Loop-Detect: 1
X-UIDL: fe7dcb0421b77cc63fd097a5f584d9e5.02
<x-html><!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN">
<HTML><HEAD><TITLE>What is DirectX? - Microsoft DirectX</TITLE>
<META content=text/html;charset=iso-8859-1 http-equiv=Content-Type><BASE
href="file://C:\Windows\Desktop\DirectX - EXPLAINED\"><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<META
content="Microsoft DirectX is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements."
name=DESCRIPTION>
<META
content="DirectX, Direct X, technology, Windows-based, multimedia applications, multimedia elements, games, Web development, full-color graphics, video, 3-D animation, surround sound, DirectX, Direct X, DirectX Media, DirectX foundation, DirectX SDK, Media, Game development, games, Developing Games for Windows, Developers, Windows Media Player, Music, DirectMusic, Composing, Direct3D, multimedia, media, Hardware, Web, Web pages, Web surfers, Web site development, 3d, sound, video, animation, sample, streaming, international, programmer, script, scripting, demo, software, API, Application Programming Interface, code, Components Layer, NetShow, Net Show, NetMeeting, Net Meeting, VRML, DirectX Media Layer, Direct3D Retained Mode, Direct 3D, DirectShow, Direct Show, DirectPlay, Direct Play, DirectAnimation, Direct Animation, DirectX Foundation Layer, Direct3D Immediate Mode, DirectDraw, Direct Draw, DirectInput, Direct Input, DirectSound, Direct Sound, DirectSound3D, Direct Sound 3D"
name=Keywords><!-- #### begin global meta #### -->
<META content=EN-US name=MS.LOCALE>
<META content="DirectX; Direct X; DirectX 6.0; DirectX 6" name=PRODUCT>
<META content=Windows name=PLATFORM>
<META content=DirectX name=TECHNOLOGY><!-- #### end global meta #### --><LINK
href="/directx/dxstyle.css" rel=STYLESHEET type=text/css><!-- #### new flag #### -->
<SCRIPT language=javascript>
<!--
function newitem(str)
{
endDate = new Date(str)
if (Date.parse(Date()) < Date.parse(endDate))
{
document.write('<IMG SRC="/directx/images/new.gif" ALIGN="TOP" BORDER=0 VSPACE=0 HSPACE=0 WIDTH=31 HEIGHT=15 ALT="New!">')
}
}
//-->
</SCRIPT>
<!-- #### end new flag #### --><!-- #### updated flag #### -->
<SCRIPT language=javascript>
<!--
function updateitem(str)
{
endDate = new Date(str)
if (Date.parse(Date()) < Date.parse(endDate))
{
document.write('<IMG SRC="/directx/images/updated.gif" ALIGN="TOP" BORDER=0 VSPACE=0 HSPACE=0 WIDTH=54 HEIGHT=15 ALT="Updated!">')
}
}
//-->
</SCRIPT>
<!-- #### end updated flag #### -->
<META content='"MSHTML 5.00.0910.1309"' name=GENERATOR></HEAD>
<BODY aLink=#fafafa bgColor=#ffffff leftMargin=0 link=#000066 text=#000000
topMargin=0 vLink=#666666 marginheight = 0 marginwidth = 0>
<BLOCKQUOTE style="MARGIN-RIGHT: 0px"> </BLOCKQUOTE>
<BLOCKQUOTE style="MARGIN-RIGHT: 0px">As an explanation and as well have
highlighted the for MetaStock users most important component : the
DirectDraw.</BLOCKQUOTE>
<BLOCKQUOTE style="MARGIN-RIGHT: 0px">
<DIV>Regards,</DIV>
<DIV> Ton Maas</DIV>
<DIV>ms-irb@xxxxxx</DIV>
<DIV> </DIV></BLOCKQUOTE>
<DIV>DirectDraw® - Overview<BR>A memory manager for graphics and video surfaces,
Microsoft® DirectDraw® provides the foundation for high-performance
multimedia</DIV>
<DIV> on the Microsoft® Windows® platform. By bypassing the traditional layers
associated with Windows-based graphics, DirectDraw® allows</DIV>
<DIV> direct access to display memory and hardware features, while maintaining
compatibility with Windows-based applications. </DIV>
<DIV> </DIV>
<DIV>DirectDraw® works with a wide variety of display hardware, from simple
monitors to advanced hardware implementations. Operating at</DIV>
<DIV> the graphics surface level, DirectDraw® provides the base for high-level
graphics APIs. DirectDraw®'s graphics acceleration capability</DIV>
<DIV> assesses the video hardware's capabilities, making use of special features
whenever possible and emulating features not implemented</DIV>
<DIV> in the hardware.</DIV>
<DIV> </DIV>
<DIV>
<H3 class=PAVILION2>DirectX Components</H3>
<P>Microsoft® DirectX® is built from the ground up, with both low-level APIs and
high-level media services. Sitting on top of these two layers is a set of
components* designed to bring true multimedia capabilities to the Web. </P>
<P>DirectX components include Microsoft® <A
href="file:///C:/directx/pavilion/netmeeting/default.asp">NetMeeting</A>™, an
online whiteboard for real-time group collaboration and Microsoft® <A
href="file:///C:/directx/pavilion/wmediaplayer/default.asp">Windows Media
Player</A>™, which enables live broadcast of rich multimedia content over the
Internet. To allow end users to experience 3-D worlds, Microsoft also provides a
VRML viewer.</P>
<P>*Microsoft® DirectDraw®, DirectVideo®, DirectI/O®, DirectSound® for
Windows95®, Windows98® and WindowsNT®. </P></DIV><!-- #### begin toolbar #### --><!--TOOLBAR_START-->
<SCRIPT language=javascript>
<!--
function turnRed() {
what = window.event.srcElement;
if (what.tagName == "IMG") {
what.src = what.src.substring(0,(what.src.indexOf(".gif"))) + "-red.gif";
window.event.cancelBubble = true;
}
}
function turnWhite () {
what = window.event.srcElement
if (what.tagName == "IMG") {
what.src = what.src.substring(0,(what.src.indexOf("-red.gif"))) + ".gif";
window.event.cancelBubble = true;
}
}
//-->
</SCRIPT>
<TABLE bgColor=black border=0 borderColor=yellow cellPadding=0 cellSpacing=0
width="100%">
<TBODY>
<TR>
<TD noWrap onmouseout=" turnWhite()" onmouseover=turnRed()
rowSpan=2 vAlign=top width=459><NOBR><FONT face="Arial, Helvetica"
size=1><A href="/"><IMG alt="Microsoft Home" border=0 height=21
src="file:///C:/library/images/gifs/toolbar/home.gif" width=103></A><A
href="/products/default.asp" target=_top><IMG alt=Products border=0
height=21 src="file:///C:/library/images/gifs/toolbar/prod.gif"
width=81></A><A href="/search/default.asp" target=_top><IMG alt=Search
border=0 height=21 src="file:///C:/library/images/gifs/toolbar/search.gif"
width=68></A><A href="/directx/support.htm" target=_top><IMG alt=Support
border=0 height=21
src="file:///C:/library/images/gifs/toolbar/support.gif" width=74></A><A
href="/referral/default.asp" target=_top><IMG alt=Shop border=0 height=21
src="file:///C:/library/images/gifs/toolbar/shop.gif" width=55></A><A
href="/isapi/goregwiz.asp?target=/regwiz/regwiz.asp"><IMG alt="Write Us"
border=0 height=21 src="file:///C:/library/images/gifs/toolbar/write.gif"
width=78></A></FONT></NOBR></TD>
<TD bgColor=#000000 height=20 width="100%"><IMG alt="" border=0 height=1
src="file:///C:/library/images/gifs/homepage/1ptrans.gif" width=1></TD>
<TD align=right rowSpan=2 vAlign=top width=91><FONT
face="Arial, Helvetica" size=1><A href="/" target=_top><IMG
alt="Microsoft Home" border=0 height=21
src="file:///C:/library/images/gifs/toolbar/msft.gif"
width=91></A></FONT></TD></TR>
<TR>
<TD bgColor=#ffffff height=1 width="100%"><IMG alt="" border=0 height=1
src="file:///C:/library/images/gifs/homepage/1ptrans.gif"
width=1></TD></TR></TBODY></TABLE><!--TOOLBAR_END--><!-- #### end toolbar #### --><!-- #### begin header resources #### --><MAP
name=expoheadmap><AREA alt="DirectX Theater - See demos of the technology"
coords=136,82,204,136 href="/directx/theater/default.asp" id=hMenu1 shape=RECT
title="DirectX Theater - See demos of the technology"><AREA
alt="DirectX News Center - Press releases and news clips"
coords=242,82,309,136 href="/directx/news/default.asp" id=hMenu2 shape=RECT
title="DirectX News Center - Press releases and news clips"><AREA
alt="DirectX Pavilion - Learn about all the parts of DirectX"
coords=346,82,415,136 href="/directx/pavilion/default.asp" id=hMenu3
shape=RECT
title="DirectX Pavilion - Learn about all the parts of DirectX"><AREA
alt="DirectX Resources - Download DirectX" coords=453,82,525,136
href="/directx/resources/default.asp" id=hMenu4 shape=RECT
title="DirectX Resources - Download DirectX"><AREA
alt="DirectX Home - Return to the main DirectX page" coords=0,0,100,90
href="/directx/default.asp" shape=RECT
title="DirectX Home - Return to the main DirectX page"></MAP><!-- #### end header resources #### --><BASEFONT
face="verdana, arial, helvetica" size=2>
<DIV align=left>
<TABLE border=0 cellPadding=0 cellSpacing=0 width="99%">
<TBODY>
<TR>
<TD rowSpan=5 vAlign=top width=120><!-- #### begin left nav bar #### -->
<MAP name=leftnav><AREA alt="DirectX Home - Goto the main DirectX page"
coords=0,40,105,82 href="/directx/default.asp" shape=RECT
title="DirectX Home - Goto the main DirectX page"><AREA
alt="Site Map - A listing of all the sections" coords=0,83,105,104
href="/directx/sitemap.htm" shape=RECT
title="Site Map - A listing of all the sections"><AREA
alt="User Guide - All resources for users" coords=0,105,105,125
href="/directx/enduserguide.htm" shape=RECT
title="User Guide - All resources for users"><AREA
alt="Developer Guide - All resources for developers"
coords=0,126,105,145 href="/directx/developerguide.htm" shape=RECT
title="Developer Guide - All resources for developers"><AREA
alt="Download - Get DirectX" coords=0,146,105,165
href="/directx/download.asp" shape=RECT
title="Download - Get DirectX"><AREA
alt="Write Us - Contact and support info" coords=0,166,105,200
href="/directx/writeus.htm" shape=RECT
title="Write Us - Contact and support info"></MAP><!-- #### end left nav bar #### --></TD>
<TD align=left vAlign=top width="100%"><BR><FONT
face="Verdana, Arial, Helvetica" size=2><!-- #################### BEGIN CONTENT ########################### -->
<H3 class=PAVILION>What Is DirectX?</H3>
<P>Microsoft® DirectX® is a group of technologies designed by Microsoft to
make Windows-based computers an ideal platform for running and displaying
applications rich in multimedia elements such as full-color graphics,
video, 3-D animation, and surround sound. Built directly into the
Microsoft® Windows® family of operating systems, DirectX is an integral
part of Windows 98 and Windows 2000, as well as Microsoft® Internet
Explorer 4.0. DirectX components may also be automatically installed on
your system by advanced multimedia games and applications written for
Windows 95. (Early releases of Windows 95 may not include DirectX. If you
think your Windows 95 operating system does not include DirectX, you can
download it from this Web site.) </P>
<P>Microsoft's goal in developing DirectX was to provide developers with a
common set of instructions and components that would accomplish two
things. First, DirectX would allow developers to be confident that their
multimedia applications would run on any Windows-based PC, no matter what
the hardware, and at the same time ensure that their products take full
advantage of high-performance hardware capabilities to achieve the best
possible performance. This was accomplished through the DirectX Foundation
layer. Second, DirectX would make life easier for developers by giving
them tools that simplify the creation and playback of multimedia content,
while at the same time making it easier to integrate a wide range of
multimedia elements. DirectX does this with the DirectX Media layer.</P>
<P>DirectX provides developers with new opportunities for creativity and
innovation by allowing them to focus on building unique features for their
application without having to worry about which display adapter, sound
card, or 3-D accelerator chip is installed in your PC. And because DirectX
was designed to support future innovations in software and hardware,
developers and consumers can be confident that they will continue to get
the best possible performance from their applications as technology
advances.</P>
<H4>DirectX Foundation</H4>
<P>DirectX Foundation gives developers a single set of APIs (application
programming interfaces) that provides them with improved access to the
advanced features of high-performance hardware such as 3-D graphics
acceleration chips and sound cards. These APIs control what are called
"low-level functions," including 2-D graphics acceleration;
support for input devices such as joy sticks and keyboards, and mice; and
control of sound mixing and sound output. The low-level functions are
supported by the components that make up the DirectX Foundation layer:
Microsoft DirectDraw®, Microsoft Direct3D®, Microsoft DirectInput®,
Microsoft DirectSound®, Microsoft DirectPlay®, and Microsoft
DirectMusic®.</P>
<P>Before DirectX, developers creating multimedia applications for Windows
machines had to customize their products so that they would work well on
the wide variety of hardware devices and configurations available on
Windows machines. DirectX Foundation provides something called a
"hardware abstraction layer" (HAL for short) that uses software
drivers to communicate between game software and computer hardware. As a
result, developers can write a single version of their product that
utilizes DirectX without worrying about the wide range of hardware devices
and configurations in existence. </P>
<P>DirectX Foundation also provides developers with tools that help you
get the best possible performance from the machine you're using. It
automatically determines the hardware capabilities of your computer and
then sets the application's parameters to match. DirectX also allows you
to run multimedia applications that require support for features that
their system doesn't offer by simulating certain hardware devices through
a "hardware emulation layer" (called HEL) that provides
software-based drivers that act like hardware. For example, a DirectX game
that makes use of 3-D imagery can run on a machine that doesn't have a 3-D
acceleration card because DirectX simulates the services of a 3-D
card.</P>
<H4>DirectX Media Layer</H4>
<P>DirectX Foundation handles the low-level functions. The DirectX Media
layer sits on top of DirectX Foundation and provides high-level services
that support animation, media streaming (transmission and viewing of audio
and video as it downloads over the Internet), and interactivity. Automatic
integration of the low-level services of DirectX Foundation and the
high-level services of DirectX Media simplifies the process of creating
and playing multimedia elements, allowing developers to energize and
enhance applications and Web pages with cutting-edge interactive content
that was previously impossible.</P>
<P>Like DirectX Foundation, DirectX Media is made up of several integrated
components. These components include Microsoft DirectShow™,
DirectAnimation™, and DirectX Transform. Support for DirectShow and
DirectAnimation is built into the latest versions of Microsoft Internet
Explorer. As a result, software developers and Web site creators now have
unprecedented control over graphics, animation, audio, video, and other
online multimedia elements.</P>
<P>The DirectX Media layer helps developers solve one of the most daunting
tasks they face in developing great games for Windows-based machines --
coordinating different types of multimedia effects. It does so in two
ways. First, it offers a set of APIs that makes it possible for different
types of effects to work together as if they were a single application.
(Prior to DirectX, developers often had to use an API from one software
vendor for audio, another for video, and yet another for animation, making
it difficult to combine elements.) </P>
<P>DirectX Media layer also helps developers synchronize the playback of
multimedia elements. DirectX provides a time-based approach to
coordinating multimedia, allowing game developers to anchor media elements
of an application (2-D and 3-D animation, video, audio, etc.) along a
single timeline. That means a developer can take a 2-D character, layer it
over a video clip, and then add sound, and ensure that all three
multimedia elements will run smoothly and in the right relationship to
each other.</P>
<H4>A Common Library and More</H4>
<P>Taken together, DirectX Foundation and DirectX Media provide developers
with another important benefit. DirectX contains a library of components
that they can draw on to create the underlying elements of a game. This
library simplifies the development process by giving programmers a large
group of pre-existing interfaces and elements to use in their products.
That means they can concentrate their efforts on making their products
more original and creative, and spend less time struggling to figure out
how to make an effect work in the first place. </P>
<P>The components that make up DirectX also provide hardware makers with a
flexible platform that is designed to get the most out of advances in
technology. Because DirectX accesses a computer's hardware through
software drivers, hardware developers can create special DirectX drivers
that ensure you get the most out of advances in hardware technology -- now
and in the future.</P><!-- #################### END CONTENT ########################### --></FONT><!-- #### begin pavilion dhtml dropdown #### -->
<SCRIPT language=javascript type=text/javascript>
<!--
if ((navigator.userAgent.indexOf("MSIE 4") > -1) || (navigator.userAgent.indexOf("MSIE 5") > -1)) {
document.write("<SCR"+"IPT LANGUAGE='javascript' TYPE='text/javascript' SRC='/directx/menu.js'></SCR"+"IPT>");
}
//--></SCRIPT>
<!-- #### end pavilion dhtml dropdown #### --></TD></TR></TBODY></TABLE></DIV><BR><!-- #### begin footer #### -->
<P align=center> </P><!-- #### end footer #### -->
<P align=center class=UPDATED><FONT face=Arial size=1>Document last modified
December 22, 1998 </FONT><BR><!-- #### begin footer copy #### --><FONT
color=black face="MS SANS SERIF" size=1>© <A href="/misc/cpyright.htm"
target=_top>1999 Microsoft Corporation. All rights reserved. Terms of Use</A>.
</FONT></P><!-- #### end footer copy #### --></BASEFONT></BODY></HTML>
</x-html>From ???@??? Tue Feb 23 18:21:14 1999
Received: from listserv.equis.com (204.246.137.2)
by mail02.rapidsite.net (RS ver 1.0.2) with SMTP id 15780
for <neal@xxxxxxxxxxxxx>; Tue, 23 Feb 1999 20:46:37 -0500 (EST)
Received: (from majordom@xxxxxxxxx)
by listserv.equis.com (8.8.7/8.8.7) id JAA24054
for metastock-outgoing; Wed, 24 Feb 1999 09:25:47 -0700
X-Authentication-Warning: listserv.equis.com: majordom set sender to owner-metastock@xxxxxxxxxxxxx using -f
Received: from freeze.metastock.com (freeze.metastock.com [204.246.137.5])
by listserv.equis.com (8.8.7/8.8.7) with ESMTP id JAA24051
for <metastock@xxxxxxxxxxxxxxxxxx>; Wed, 24 Feb 1999 09:25:45 -0700
Received: from mtiwmhc07.worldnet.att.net (mtiwmhc07.worldnet.att.net [204.127.131.42])
by freeze.metastock.com (8.8.5/8.8.5) with ESMTP id SAA13394
for <metastock@xxxxxxxxxxxxx>; Tue, 23 Feb 1999 18:22:25 -0700 (MST)
Received: from micron ([12.73.246.114]) by mtiwmhc07.worldnet.att.net
(InterMail v03.02.07 118 124) with SMTP
id <19990224011022.JPOT5451@xxxxxx>
for <metastock@xxxxxxxxxxxxx>; Wed, 24 Feb 1999 01:10:22 +0000
Message-ID: <001201be5f92$5cd85d20$486afea9@xxxxxx>
From: "Lionel and Gail Issen" <lissen@xxxxxxxxxxxxxxxx>
To: "MetaStock Discussion" <metastock@xxxxxxxxxxxxx>
Subject: Diz
Date: Tue, 23 Feb 1999 19:08:54 -0600
MIME-Version: 1.0
Content-Type: text/plain;
charset="iso-8859-1"
Content-Transfer-Encoding: 7bit
X-Priority: 3
X-MSMail-Priority: Normal
X-Mailer: Microsoft Outlook Express 4.72.3155.0
X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3155.0
Sender: owner-metastock@xxxxxxxxxxxxx
Precedence: bulk
Reply-To: metastock@xxxxxxxxxxxxx
X-Loop-Detect: 1
X-UIDL: 22b5d01d7f9d847fbcc7f4fb71e4db08.04
There was a message earlier today (Ive lost this email) that referrred to
a book:
"The Secrets of Successful Trading" by Fernando Diz.
This book is not listed in Books In Print. Can anyone tell me who the
publisher is and isbn #?
Lionel Issen
|