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Hello,
What is true for GPU it is not necesarily true for CPU. GPU has dedicated wide RAM
bus and faster RAM as opposed to system memory.
AmiBroker does a lot to utilise memory to maximum extent where possible/feasible.
Actually AFL speed is limited by system memory if you run out of on-chip cache.
http://www.amibroker.com/kb/2008/08/12/afl-execution-speed/
So going for more memory usage not always means faster execution.
Sure you can pre-compute everything, and use pre-computed values but
you need to understand that people are doing VERY different things with AmiBroker
and their problems are not the same as problems you are trying to solve.
For example some customers are backtesting entire US stock universe (8000+ symbols)
over 10 or 20 years. That's about 1.3GB for DATA alone. Now if you are running
porfolio backtest you need to keep trading signals and that can be as much as 1GB in
such case. Quickly you are reaching 3GB RAM limit of 32 OS. There is no place
to store "pre-computed" values.
AmiBroker by nature needs to provide best blend of speed, moderate memory / CPU requirements.
User-specific single-task solutions may go into specialisation and tricks that are
not feasible for commercial general-purpose product that is intended to keep
large user base happy.
Best regards,
Tomasz Janeczko
amibroker.com
----- Original Message -----
From: "dloyer123" <dloyer123@xxxxxxxxx>
To: <amibroker@xxxxxxxxxxxxxxx>
Sent: Tuesday, August 12, 2008 4:09 PM
Subject: [amibroker] Re: Freakishly fast backtest using 64 cores
> The programing guide lists the 8600M and 8700M as having 32 computing
> cores. Not sure what they are clocked at. Power is an issue. The
> desktop versions need dedicated power connectors. The big cards need
> two.
>
> Actually, when I am doing development on my laptop, I just use the
> emulator. It is about 100x slower than my desktop system, but still
> about 20x to 50x faster than Ami alone. The speed difference in
> emulation mode is mostly due to the precomputed and cached price
> arrays.
>
> Tomasz: I suspect that there is an opportunity to trade memory for
> speed, even with 1 core. Memory is cheap and would be a simpler way
> to get a performance boost than porting to multi core, GPU or CPU.
>
>
>
> --- In amibroker@xxxxxxxxxxxxxxx, "Tomasz Janeczko" <groups@xxx>
> wrote:
>>
>> Dell has 3 off the shelf
>> > laptops in their entertainment/performance range that use GeForce
>> > 8600M and 8700M with 256MB & 2*2456MB (min 256 required for CUDA?)
>>
>> Mobile ones are very poor cousins. Belive me. I own brand new
> notebook (ASUS) with GeForce8600M
>> and it is SLOW in 3D. I mean SLOW. Did I mention that it is SLOW?
>>
>> In 3D Mark it gets the same results as my 3 year old desktop 6600GT.
>>
>> Best regards,
>> Tomasz Janeczko
>> amibroker.com
>> ----- Original Message -----
>> From: "brian_z111" <brian_z111@xxx>
>> To: <amibroker@xxxxxxxxxxxxxxx>
>> Sent: Tuesday, August 12, 2008 12:40 AM
>> Subject: [amibroker] Re: Freakishly fast backtest using 64 cores
>>
>>
>> > DL
>> >
>> >
>> > I am following at the top level and understand what you are doing
> OK
>> > (you make me wish I had learnt programming/IT).
>> >
>> > I like your CPU.
>> >
>> > Allowing niche trading is what AB is all about?
>> >
>> > I'll put my money on MS/"general purpose computing on GPU" - I
> don't
>> > think the masses are in love with MS but for 80% of people who
> can do
>> > 80% of what they want with MS the price to move elsewhere is too
>> > high - they are just in love with max output for min input.
>> >
>> > If you go to the trouble to write a plug-in do you think it will
> be
>> > around long/require much ongoing support from you?
>> >
>> > I can see the benefits of the speed - for a group of traders it
> is a
>> > definite edge they would have for a year or two (I don't think
> any
>> > other trading software will be seeing this for a while? -
> especially
>> > in the AT area where more crunching could be done fast enough to
> keep
>> > up with live data.
>> >
>> > I don't blame Tomasz for not sitting his backside on the cutting
>> > edge - too dangerous for developers with long term clientele.
>> >
>> > Not having a go at Tomasz - to clarify - Tomeasz said GEForce
> 8800
>> > can't be put in a notebook?
>> >
>> > To my understanding there seems to be a reasonable number of
> laptops
>> > around that could use your method e.g. Dell has 3 off the shelf
>> > laptops in their entertainment/performance range that use GeForce
>> > 8600M and 8700M with 256MB & 2*2456MB (min 256 required for CUDA?)
>> >
>> > I looked at the GeF links in Paul's post but they didn't have
> much
>> > specific info there that I could see - I assume the above cards
> wiil
>> > run your system.
>> >
>> > I am not a buyer for now but good luck with it and what you have
> done
>> > already is a good contribution to AB - once someone on the block
> has
>> > a new super-dooper gadget pretty soon the neighbours want one too
> and
>> > demand grows.
>> >
>> > brian_z
>> >
>> >
>> >
>> > --- In amibroker@xxxxxxxxxxxxxxx, "dloyer123" <dloyer123@> wrote:
>> >>
>> >> This uses the mid range video card that happened to come with my
>> >> system, a 9800GT. The newer 260 and 280 cards are 3 to 4 times
>> >> faster. The 260 can be found at best buy for $300. Some
> laptops
>> >> have compatible cards as well.
>> >>
>> >> The video card has its own memory, mine has 512MB, some have as
>> > much
>> >> as 1GB. This memory is very fast, once it is loaded from the
> main
>> >> system. Nvidia has a professional line of products that have
> much
>> >> more memory.
>> >>
>> >> Get get the best performance, my AFL code makes one pass over
> the
>> >> data, calling a Dll. The Dll takes all of the data needed by
> the
>> >> calculation and loads a copy to the video card. This upload is
>> > slow,
>> >> the entire upload takes about 45 seconds for all 1000 symbols.
>> >>
>> >> Once all of the data is uploaded, the Dll loads a "kernel" into
> the
>> >> graphics cores that perform the actual computation and generates
>> > the
>> >> trade list. This part is very fast and performs all of the same
>> >> functions that my AFL version does. The resulting trade list is
>> > the
>> >> same.
>> >>
>> >> Because the data loaded into video memory, it can be resused for
>> > many
>> >> passes over the data with different optimization values. So,
>> >> hundreds of combinations of optimization values can be tried per
>> >> second.
>> >>
>> >> For non optimization runs, the Dll just loads one symbol into
> video
>> >> memory and processes it. Counting the overhead of moving data
> to
>> > the
>> >> video card and extracting the trade list for a single symbol,
> the
>> >> result is similar to AFL code alone. This lets me test the code
>> > and
>> >> make sure it is correct.
>> >>
>> >> This approach works best when the data only needs to be loaded
>> > once,
>> >> then "resused" many times. It also works best when there is a
> lot
>> > of
>> >> data to work with.
>> >>
>> >> What is more interesting to me and what would be more useful for
>> >> others would be a general drive that requires no Dll changes to
>> >> modify the system. The performance would not be as good as hand
>> >> optimized code, but would still be much better than AFL code
>> > alone.
>> >> It would take trading system design to a whole new level. It
> would
>> >> provide enough performance to make working with Intra day data
> as
>> >> easy as daily data is today.
>> >>
>> >> Writing such a driver would be hard, but I have already done
> some
>> >> prototypes and design work. I am tempted to do it for my own
> use.
>> >> If I made it available to others supporting it would be a PITA.
>> >>
>> >>
>> >>
>> >>
>> >> --- In amibroker@xxxxxxxxxxxxxxx, "Paul Ho" <paul.tsho@> wrote:
>> >> >
>> >> > I'm very interested
>> >> > could you elaborate a bit more
>> >> > What model of Nvidia chipset are you using, and with how much
>> >> memory?
>> >> > Not sure exactly what you mean when you say
>> >> > It uses AmiBroker to load the symbol data and perform
>> > calculations
>> >> > that do not depend on the optimization parameters. Once loaded
>> > into
>> >> > video memory, repeated passes can be made with different
>> >> parameters,
>> >> > avoiding any overhead.
>> >> > Can you give me some examples. I presume when your dll is
> called.
>> >> AB passes
>> >> > one or more arrays of data belonging to 1 symbol, is that true?
>> >> > Not sure exactly what the rest mean either. How many functions
>> > are
>> >> you
>> >> > running in your dll, and what does each of the do?
>> >> > Great of you to share your insight.
>> >> > Cheers
>> >> > Paul.
>> >> >
>> >> >
>> >> >
>> >> > _____
>> >> >
>> >> > From: amibroker@xxxxxxxxxxxxxxx
>> > [mailto:amibroker@xxxxxxxxxxxxxxx]
>> >> On Behalf
>> >> > Of dloyer123
>> >> > Sent: Tuesday, 5 August 2008 9:19 AM
>> >> > To: amibroker@xxxxxxxxxxxxxxx
>> >> > Subject: [amibroker] Freakishly fast backtest using 64 cores
>> >> >
>> >> >
>> >> >
>> >> > Greetings,
>> >> >
>> >> > I ported part of my AFL backtest code to a plugin, that takes
>> >> > advantage of the graphics math cores on the video card that
> are
>> >> > normally used for 3d graphics.
>> >> >
>> >> > I was able to get a several thousand fold performance
> improvement
>> >> > over AFL code alone.
>> >> >
>> >> > My goal was to reduce the 25 seconds AFL code alone uses for a
>> >> single
>> >> > portfolio level back test to less than 1 second, allowing
> multi
>> > day
>> >> > optimization and walkforward runs to complete in a more
>> > reasonable
>> >> > time, and also just to see how fast I could get it to run.
>> >> >
>> >> > The backtest runs over 1 year of 5 minute bars for about 1000
>> >> > symbols. 1 year of data normally takes 25 seconds for
> AmiBroker
>> >> > alone, or 18 seconds for 6 months of data. A typical
> optimization
>> >> > run takes hundreds of these passes per walk forward step,
> taking
>> >> > hours.
>> >> >
>> >> > Using the Nvidia CUDA API, running on my mid range video card.
> It
>> >> > was much faster. Much, much, much faster. How fast?
>> >> >
>> >> > It reduced the run time from 25s to... 4.4ms. That is more
> than
>> >> > 200/s!
>> >> >
>> >> > I didnt believe the timing when I saw it at first. So, I put
>> > 1,000
>> >> > runs in a loop and sure enough, it ran 1,000 iterations in
> about
>> > 4
>> >> > 1/2 seconds. This far exceeded my gaol or expectations.
>> >> >
>> >> > The resulting trade list matches that obtained by the AFL
> version
>> >> of
>> >> > this code.
>> >> >
>> >> > I estimate that it is processing 32GB of bar data/sec.
>> >> >
>> >> > Getting this to work at peak performance was tricky. Most of
> what
>> > I
>> >> > have learned about code optimization does not apply.
>> >> >
>> >> > It uses AmiBroker to load the symbol data and perform
>> > calculations
>> >> > that do not depend on the optimization parameters. Once loaded
>> > into
>> >> > video memory, repeated passes can be made with different
>> >> parameters,
>> >> > avoiding any overhead.
>> >> >
>> >> > For non backtest/optimization runs, the code just evaluates
> one
>> >> > symbol and passes the data back to AmiBroker
> buy/sell/short/cover
>> >> > arrays, making it easy to test, validate and visualize the
>> > trades.
>> >> > There is very little performance gain in this case.
>> >> >
>> >> > There are problems, however. To run optimizations at peak
> speed,
>> > I
>> >> > can not use AmiBroker to calculate the optimization goal
>> > function.
>> >> > So, I am in the process of writing code to match signals and
>> >> > calculate the portfolio fitness function. Once I do this, I
> will
>> > be
>> >> > able to perform full optimizations and walk forwards at 3
> orders
>> > of
>> >> > magnitude faster than is possible with AmiBroker alone.
>> >> >
>> >> > Also, this is not general purpose code. Changing the system
> code
>> >> > means changing a dll written in C. However, there is no reason
>> > that
>> >> > this could not be made more general.
>> >> >
>> >> > I have made some prototypes of "Cuda" versions of basic AFL
>> >> > functions. The idea is to queue the function calls into a
>> >> definition
>> >> > executed by a micro kernel running on the graphics cores. The
>> >> result
>> >> > would be the ability to use the full power of the graphics
> cores
>> > by
>> >> > modifying AFL code to use Cuda aware versions with no changes
> to
>> > C
>> >> > code. It would be an interesting, but big project.
>> >> >
>> >>
>> >
>> >
>> >
>> > ------------------------------------
>> >
>> > Please note that this group is for discussion between users only.
>> >
>> > To get support from AmiBroker please send an e-mail directly to
>> > SUPPORT {at} amibroker.com
>> >
>> > For NEW RELEASE ANNOUNCEMENTS and other news always check DEVLOG:
>> > http://www.amibroker.com/devlog/
>> >
>> > For other support material please check also:
>> > http://www.amibroker.com/support.html
>> > Yahoo! Groups Links
>> >
>> >
>> >
>>
>
>
>
> ------------------------------------
>
> Please note that this group is for discussion between users only.
>
> To get support from AmiBroker please send an e-mail directly to
> SUPPORT {at} amibroker.com
>
> For NEW RELEASE ANNOUNCEMENTS and other news always check DEVLOG:
> http://www.amibroker.com/devlog/
>
> For other support material please check also:
> http://www.amibroker.com/support.html
> Yahoo! Groups Links
>
>
>
------------------------------------
Please note that this group is for discussion between users only.
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For NEW RELEASE ANNOUNCEMENTS and other news always check DEVLOG:
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For other support material please check also:
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